Rolling Race (Moment of Inertia)

Release a hoop, a solid disk, and a solid sphere from rest together — each on its own ramp curve (straight incline, brachistochrone, exponential decay, circular arc, or parabola) — and see how both the SHAPE (moment of inertia) and the PATH decide who reaches the bottom first.

Preview — sign up free to change the numbers yourself

Requires Orbit

What you can adjust

Ramp angle
5 – 40 deg

A steeper ramp makes every shape roll faster, but never changes which one wins — that's decided by shape alone, not steepness.

Ramp length
1 – 10 m

Distance from the release point to the finish line at the bottom of the ramp.

Sphere's ramp shape
0 – 4

The path the sphere rolls down — Straight incline, Brachistochrone (cycloid, mathematically the fastest possible descent curve), Exponential decay (steep drop right away, then flattening), Circular arc, or Parabola (both start level and curve down). Every shape connects the same start and finish points.

Disk's ramp shape
0 – 4

The path the disk rolls down — independent of the sphere's and hoop's choices. Same five shapes: Straight incline, Brachistochrone, Exponential decay, Circular arc, Parabola.

Hoop's ramp shape
0 – 4

The path the hoop rolls down — independent of the sphere's and disk's choices. Same five shapes: Straight incline, Brachistochrone, Exponential decay, Circular arc, Parabola.

About this simulation

What it shows

A hoop, a solid disc and a solid sphere roll down their own ramps side by side. Each ramp can have a different curved shape, and the finish order is shown.

The key idea

Rolling without slipping shares the energy between moving forward and spinning. The more of the mass sits near the rim, the slower the body: acceleration is g sin θ / (1 + I/mR²), and m and R cancel out.

Try this

Keep all three on Straight incline and run it: the sphere wins, then the disc, then the hoop. Then change Hoop's ramp shape to Brachistochrone (cycloid) and compare its time.

Gravity is fixed at Earth's value, and the bodies roll without slipping on every ramp shape.